Progress Report 3
24/10/2023
Added Vibration Functionality for Controllers
Super simple with the HInput Unity Asset
Right now I dictate the strength (or more accurately the duration) of the vibration based on how impactful I feel the action would be in real life
Vibration is super important and a useful tool to have when developing a game for controller as it is a super simple solution to add more juice or "feedback" to the game
Added Boomerang Ability
temp boomerang asset from New Super Mario Bros.
You throw the boomerang by doing the 125
movement to throw it right right
or the 103
movement for left
Image for reference, 4 is the centre location of the joystick, fully explained at Report 1)
The boomerang is thrown a certain distance from the player, stands still for 1 second, then returns to the player
The amount of time the boomerang stands still & the distance the boomerang is thrown is a variable
The player can force-return the boomerang early by doing the 1
movement
The boomerang has collision, meaning you can knock back your enimies or use the boomerang as a platform yourself
(I got onto the highest platform by jumping off of the boomerang, it returning to me, and right when its under my feet I jump again, giving me essentially a skilled double-jump)
Added Teleport Point Ability
You can only place one teleport point at a time
The teleport point lasts 15 seconds before disappearing
Variable time before disappearing
The teleport point is affected by physics and has a collider, meaning anyone can push it around
To place a teleport point, the player inputs the 36785
movement
To teleport to the teleport point, the player inputs the 30125
movement
Image for reference, 4 is the centre location of the joystick, fully explained at Report 1)
Additional Notes
A cool idea I had while writing out this report is to make a program which creates a visual representation of the movement patterns so I don't have to keep referring to the image in these reports
It would also be useful for the players in-game to learn how to make the moves from the images